How to solve a Skewb in 4 Steps | Easy to follow Beginners Steps

Solving the Skewb is easy, once you gain an understanding around the turning of a Skewb. There are less pieces to put in pace than a regular 3x3 cu...

How to solve a Pyraminx | Easy to follow Beginners Steps

Step 1: Solve the Yellow centers and tips Find one tip that DOESN’T have the colour yellow in. Hold your cube so that that tip is at the back. Tu...

Rubik's cube patterns on a 3x3

Have fun making these patterns on a Rubik's cube.  Making patterns can help you learn notation and memorise algorithms and help with motor skills.

How to Solve a 4x4 using the reduction method | STEP 2 Pair the Edges

The second part of solving a 4x4 is to pair two edges with the same colours together.  There are 12 edge pairs in total to make.  The goal of this part is to reduce the 4x4 to a 3x3. So you can then solve it like a 3x3. 

How to solve a 2x2 using Ortega Method | INTERMEDIATE

This page explains the Ortega Method of solving a 2x2.  This method is for intermediate level solving. There are more algorithms to learn, but you will be able to solve the 2x2 much faster.

PLL - Permuting Last Layer

PLL - Permuting Last Layer There are 21 PLL Algorithms that are divided into the following categories: EDGES ONLY CORNERS ONLY SWAP ONE SET OF AD...

OLL - Orientating Last Layer 3x3

There are 57 OLL Algorithms. The are broken down into the following sections: ALL EDGES ORIENTATED CORRECTLY CORNERS CORRECT, EDGES FLIPPED P SHA...

How to Solve a 4x4 using the reduction method | STEP 1 Solve the Centers

The beginner method to solve a 4x4 is called reduction.  The first step is to solve the six centers. This step is generally done intuitively.  The concept explained in this 4x4 tutorial is to make a "bar" (2 centers pieces together) and then put the bars together to form a center.  Because the centers of a 4x4 is not fixed, the catch tough is to put it the correct position relative to the centers that we have already completed.  

3x3 Rubik's Cube Notation

3x3 Rubik's Cube Notation

Cube Notation is letters and letter character combinations to describe specific turns on a 3x3 Rubik's cube. The purpose of notation is to easily describe an algorithm or a scramble. 
Alternate method for 3x3 Last Layer (Start of CFOP) | INTERMEDIATE

Introduction to CFOP 3x3 | INTERMEDIATE

The algorithms for this method is longer than the beginner method, BUT they are less repetitive, so you will solve the cube in less moves and ultimately be faster. This method is the foundation of the last two steps of the CFOP speedsolving method.
How to do Commutators (swap two centers) on Big Cubes.

How to do Commutators (swap two centers) on Big Cubes.

Swapping two centers on a big cube (4x4, 5x5, 6x6, 7x7, 8x8, 9x9 etc.etc.) is called a commutator.   Hold the cube so that the two centers you wan...
How to solve a 2x2 cube | Step by Step Beginners Instructions

How to solve a 2x2 cube | Step by Step Beginners Instructions


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